Difference in transmission color and reflection when rendering glass materials with GPU in Arnold for Maya | Maya | Autodesk Knowledge Network
![Every time I try to use GPU rendering with Arnold (RTX 3070) it causes issues or crashes. With the example shown, not only was the CPU quicker but the GPU is full Every time I try to use GPU rendering with Arnold (RTX 3070) it causes issues or crashes. With the example shown, not only was the CPU quicker but the GPU is full](https://preview.redd.it/every-time-i-try-to-use-gpu-rendering-with-arnold-rtx-3070-v0-3edlhqwvl05a1.jpg?auto=webp&s=205de3972d1da72dcd9bca6325dec9c6cac0ecd1)
Every time I try to use GPU rendering with Arnold (RTX 3070) it causes issues or crashes. With the example shown, not only was the CPU quicker but the GPU is full
![Arnold 5.3 wit Arnold GPU gives artists the freedom to render in GPU or CPU by Jose Antunes - ProVideo Coalition Arnold 5.3 wit Arnold GPU gives artists the freedom to render in GPU or CPU by Jose Antunes - ProVideo Coalition](https://www.provideocoalition.com/wp-content/uploads/arnoldgpu001.jpg)